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Code improvement - 4 - tags, and negation
August 12, 2020
by
vfabien21
I have taken a few more days to keep improving the syntax. And it really feels more comfortable now. To make it short, there is now a tag system. It will choose at random any line which correspond to...
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Electronic poetry - round 21 : special planet features
July 31, 2020
by
vfabien21
I have added the possibility to have special features, such a pyramids, ship wrecks... A lost shipwreck lurks among cold swamps A marvelous ruins shines under scortching seas A insignifiant cracks...
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Electronic poetry - round 20 : planet description
July 31, 2020
by
vfabien21
Some minor improvements. cactus thrive on meta-Pollux alpha gamma-Pollux is covered with nasty forest The system is covered with rocks alpha-Colombia, the scortching. Some dunes can be seen on the sur...
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Electronic poetry - round 19 : planet descriptions
July 29, 2020
by
vfabien21
We are getting somewhere ! carnivorous plant survive on alpha-Altair's dark forest cactus cover on neo-Sol 1's sand dunes It is a fishing planet The system is made ugly by its bog among marshes beta-M...
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Electronic poetry - round 18 : early planet description
July 28, 2020
by
vfabien21
We have now 3 planet types, and adequate features The planet is made ugly by its islands lost in water The planet is littered with seas The planet is littered with waves The planet is noted for its wh...
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Electronic Poetry - Round 17 : New syntax !
July 27, 2020
by
vfabien21
Yeah ! I have been testing the new syntax. It is great ! However, at times, the grammar is still complicated to read though... This morning work : It is a swamp planet, with carnivorous plant life It...
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Code improvement - 3
July 26, 2020
by
vfabien21
Yeah ! Most of the new syntax is functional ! Some tweaks will probably be required, but it fells much more readable and flexible ! #Start #Testing( &First(Hello) , #World , "!!!" ) #Testing(par...
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Code improvement - 2
July 25, 2020
by
vfabien21
So much time spent rethinking TextStew design, and so few lines of code written... But it was worth it ! it is now possible to nest operations when sending parameters to an operation #Start #RuleN...
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Electronic Poetry - Round 16 : STUCK
July 25, 2020
by
vfabien21
Ok, this time I wanted to move on to something more interresting. In a previous round, I had a very promising way to define goods, and how they might evolve as the planet develops (from lvl1 to lvl2)...
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Electronic Poetry - Round 15
July 23, 2020
by
vfabien21
I didn't report here the first 14 rounds of electronic poetry (but I might catch up later). But here is the result of the 15th session : Working with planetary features and production : On the desert...
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Code improvement - 1
July 21, 2020
by
vfabien21
Aside from a few tests of Electronic Poetry those last few days have mostly been devoted to code improvement. Before we had to write something like #Start #Test:Hello:world #Test:param1:param2 @param...
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30mins of daily "Electronic Poetry"
July 16, 2020
by
vfabien21
This summer, I will spend 30 minutes every day to practice "electronic poetry" on TextStew, to explore random description generation for the game StarRoads Right, I have already spent 10 sessions on g...
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