Electronic poetry - round 20 : planet description
TextStew » Devlog
Some minor improvements.
cactus thrive on meta-Pollux alpha
gamma-Pollux is covered with nasty forest
The system is covered with rocks
alpha-Colombia, the scortching. Some dunes can be seen on the surface
On neo-Colomseil delta, some islands are visible in the waves
It is a humid moon
beta-Mar, known for its algae
alpha-Colombia is littered with dark forest
The system, noted for its cactus
Marton 4, the nasty. Some bog can be seen on the surface
gamma-Maris, the wet
It is a cold system
It is a fishing world
delta-Pollux, noted for its whales
alpha-Betelgeuse, the dry
anti-Pollux VI, the fishing
Washington II, the dull. Some cactus can be seen on the surface
The planet is covered with seas
Some descriptions work well. But it needs other cultural, archeological, or geological stuff.
I like the general pattern though : defining all the variables, which influence each other (what kind a feature will be found on that type of planet...). And then having fun with them to build the describtion. with no obligation to use these variables.
TextStew
A random text generator, and the exploration of Electronic Poetry for space games
Status | In development |
Category | Tool |
Author | vfabien21 |
Tags | Procedural Generation |
More posts
- Code improvement - 4 - tags, and negationAug 12, 2020
- Electronic poetry - round 21 : special planet featuresJul 31, 2020
- Electronic poetry - round 19 : planet descriptionsJul 29, 2020
- Electronic poetry - round 18 : early planet descriptionJul 28, 2020
- Electronic Poetry - Round 17 : New syntax !Jul 27, 2020
- Code improvement - 3Jul 26, 2020
- Code improvement - 2Jul 25, 2020
- Electronic Poetry - Round 16 : STUCKJul 25, 2020
- Electronic Poetry - Round 15Jul 23, 2020
Leave a comment
Log in with itch.io to leave a comment.