Code improvement - 4 - tags, and negation
TextStew » Devlog
I have taken a few more days to keep improving the syntax. And it really feels more comfortable now.
To make it short, there is now a tag system. It will choose at random any line which correspond to a Variable Name which has been created.
#Start *moon/?CheckTagExist() *sun/?CheckTagExist() ?CheckTagExist() ?CheckTagExist() moon : A moon has been created sun : A sun exists Neither the moon, nor the sun have created
Possible results :
A moon has been created A sun exists Neither the moon, nor the sun have been created
Plenty of other small improvements have been added too (more efficient commenting, better uppercase handling...)
I am happy with the way TextStew is, now. I might still add an improvement with files handling (to nest them in directories). But I might publish a version soo,
Now, it is time to go back in the investigation of Electronic Poetry !
TextStew
A random text generator, and the exploration of Electronic Poetry for space games
Status | In development |
Category | Tool |
Author | vfabien21 |
Tags | Procedural Generation |
More posts
- Electronic poetry - round 21 : special planet featuresJul 31, 2020
- Electronic poetry - round 20 : planet descriptionJul 31, 2020
- Electronic poetry - round 19 : planet descriptionsJul 29, 2020
- Electronic poetry - round 18 : early planet descriptionJul 28, 2020
- Electronic Poetry - Round 17 : New syntax !Jul 27, 2020
- Code improvement - 3Jul 26, 2020
- Code improvement - 2Jul 25, 2020
- Electronic Poetry - Round 16 : STUCKJul 25, 2020
- Electronic Poetry - Round 15Jul 23, 2020
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